 |
Psychic Spike |
Evil |
|
Spell |
Maelstrom |
|
Artist: Wesley Wong
|
0/0/0/0 |
0 |
10 Flesh |
Rare |
| Target player cannot Create any cards until their next Maintenance Phase OR target Spell has no affect until end of turn OR Destroy target Spell Effect. |
| |
 |
Punt |
Neutral |
|
Spell |
Alpha |
|
|
0/0/0/0 |
0 |
4 Flesh |
Uncommon |
| N Flesh: Deal N damage to target attacking Creature/Guard, it is considered blocked, no Flesh Assemblies are performed by or from that Creature/Guard. |
| |
 |
Pyromancer |
Evil |
Über |
Guard |
Maelstrom |
|
|
3/3/3/14 |
2 |
36 Flesh |
Unique |
| As long as this card is Enabled, all cards you control whose names contain the words "Fire" and/or "Flame" get +3!/+3!/+3!/-5
Deploy, 16 Flesh: Target Creature's/Guard's name becomes "X of the Flame", where X is the previous name of the card, and it becomes Ethereal. 6 Uses. |
| |
 |
Quantumancer |
Heroic |
Advanced |
Creature |
Maelstrom |
|
Artist: Christian MacNevin
|
1/2/4/5 |
2 |
12 Flesh |
Scarce |
| Deploy, 15 Flesh: Target Device in play becomes any other Device in play. 5 Uses. |
| |
 |
Quantumancer (FP) |
Heroic |
Advanced |
Creature |
Maelstrom-FP |
|
|
1/2/4/5 |
2 |
12 Flesh |
Scarce |
| Deploy, 15 Flesh: Target Device in play becomes any other Device in play. 5 Uses. |
| |
 |
Quartz Skeleton |
Evil |
Basic |
Creature |
Maelstrom |
|
Artist: Jason Cole
|
0/0/1/1 |
0 |
19 Flesh |
Uncommon |
| This card (and its User) cannot be the target of Spells or abilities, and cannot be the Mark of Hexes.
If this card is in your Graveyard, you may pay 5 Flesh to Return it to play as a Device that is not Equipped to anything. |
| |
 |
Radioactive Isotope |
Evil |
|
Hex |
Alpha |
|
|
0/0/0/0 |
10 |
5 Flesh |
Rare |
| 2*N Flesh: During every player's Maintenance Phase, put a -0/-0/-0/-1 token on this card's Mark, up to N tokens. These tokens remain even if this card is no longer Marking the Creature/Guard these tokens were put on. This ability can only be Used by this card's Creator. 1 Use. |
| |
 |
Raptor Mecha |
Evil |
Advanced |
Creature |
Maelstrom |
|
Artist: Tubby Fleck
|
0/1/2/3 |
0 |
8 Flesh |
Uncommon |
| 5*N Flesh: Deals N damage if currently at Long Range or 2*N damage if currently at Medium Range to the opposing card while Engaged in Battle. N cannot be greater than 10. 2 Uses per turn. |
| |
 |
Raptor Mecha (FP) |
Evil |
Advanced |
Creature |
Maelstrom-FP |
|
|
0/1/2/3 |
0 |
8 Flesh |
Uncommon |
| 5 Flesh: Deal 1 damage if currently at Long Range or 2 damage if currently at Medium Range to the opposing card while Engaged in Battle. |
| Damages but range-dependent. |
 |
Recall |
Neutral |
|
Spell |
Alpha |
|
|
0/0/0/0 |
0 |
15 Flesh |
Scarce |
| Target card in any Graveyard's controller finds all copies of the targeted card in their deck. Shuffle all copies of the targeted card into the targeted player's Graveyard. |
| |
 |
Reconnaissance |
Neutral |
|
Spell |
Alpha |
|
Line Art: TGK!
|
0/0/0/0 |
0 |
16 Flesh |
Uncommon |
| Look at the top three cards in any single pile of target player's deck, then put them back on top in any order. 2 Uses. |
| |
 |
Recruit |
Neutral |
Basic |
Creature |
Maelstrom |
|
Artist: Brandon Barfield
|
0/0/2/2 |
2 |
4 Flesh |
Common |
| If this card is ever in your Graveyard, you may pay 8 Flesh to shuffle it back into your Barracks. |
| |
 |
Recursive Genesis |
Neutral |
Basic |
Device |
Maelstrom |
|
Artist: Tom Sales
|
0/0/0/3 |
3 |
27 Flesh |
Rare |
| Sharable Device
Maintenance Cost (optional): Put one Recursion token into play for every Creature/Guard this card is Equipped to, these tokens count as 0/0/0/1 Evil Basic Guards with 0 Dexterity. Recursion tokens cannot be Shielded.
Remove a Recursion token you control: Add 3 Flesh to your Flesh Pool. |
| |
 |
Recursive Genesis (FP) |
Neutral |
Basic |
Device |
Maelstrom-FP |
|
|
0/0/0/3 |
3 |
27 Flesh |
Rare |
| (Sharable Device)
Maintenance Cost: Put 1 Recursion token into play for every Creature/Guard this card is equipped to. These tokens count as 0/0/0/1 Basic Guards with 0 Dexterity. Recursion tokens cannot be Shielded.
Remove a Recursion token you control: Add 3 Flesh to your Flesh Pool. |
| |
 |
Redwood Yabisi |
Heroic |
Über |
Creature |
Maelstrom |
|
Artist: Tom Sales
|
0/0/4/6 |
3 |
22 Flesh |
Uncommon |
| Slow Moving
Gains 1 Armor for every other type of Yabisi in play.
1 Flesh -- Heal(6). 1 use per turn.
Remove from the game any Yabisi from your Graveyard -- Gets a +0/+0/+2/+2 token. |
| |
 |
Redwood Yabisi (FP) |
Heroic |
Über |
Guard |
Maelstrom-FP |
|
|
0/0/4/20 |
3 |
22 Flesh |
Uncommon |
| Slow-Moving
5 Flesh: Restore this card. 1 use per turn.
Offer any Yabisi: this card gets a +0/+0/+6/+10 token.
Meldable Cards: Any Yabisi. |
| Restores, but in no hurry. |
 |
Rendering Plant |
Neutral |
Advanced |
Device |
Alpha |
|
|
0/0/0/0 |
4 |
24 Flesh |
Uncommon |
| (Complex Sharable Device)
Maintenance Cost: 5 Flesh
Every Flesh Assembly you perform generates 5 additional Flesh. |
| |
 |
Rent-a-Cop |
Neutral |
Basic |
Guard |
Alpha |
|
|
1/1/1/2 |
2 |
3 Flesh |
Common |
| |
| |
 |
Repairman |
Neutral |
Basic |
Creature |
Alpha |
|
|
0/0/1/1 |
2 |
18 Flesh |
Uncommon |
| Deploy, 10 Flesh: Destroy target Device.
Deploy, 15 Flesh: Remove all counters/tokens of any one type from target Device. |
| |
 |
Replacement Heir |
Neutral |
|
Hex |
Alpha |
|
|
0/0/0/0 |
0 |
2 Flesh |
Uncommon |
| This card's Creator gains all of the Flesh from any Flesh Assemblies performed by this card's Mark. |
| |